AI Insights · Timothy · April 2023
Top 5 Simulator Games on iOS in Norway, Q1 2023
Discover the performance trends of the top 5 simulator games on iOS in Norway during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top five simulator games on iOS in Norway showcased varied performance trends in terms of downloads, revenue, and active users. Here is a detailed look at each game's performance:
Weekly downloads fluctuated, starting at 1.5K in late December and ending at 418 by the last week of March. The highest downloads were seen in late February with 788 downloads.
Weekly revenue saw a peak of $38 in late December, followed by a decline and a slight recovery in March, ending at $12.
Active users started at 2.2K in late December, dipped to 730 in mid-February, and then recovered to 941 by the end of March.
Downloads began at 666 in late December, saw a peak of 826 in mid-March, and ended at 224 by the last week of March.
Revenue remained relatively low, peaking at $11 in mid-January and $10 in late March.
Active users showed a steady trend, starting at 2.7K in late December, peaking at 2.9K in mid-March, and stabilizing around 2.2K by the end of March.
Downloads started at 230 in late December, increased to 614 by the end of January, and ended at 359 by the end of March.
Revenue remained consistent, peaking at $91 in the last week of March.
Active users saw a consistent trend, starting at 353 in late December, peaking at 853 in late January, and ending at 597 by the end of March.
Downloads began at 584 in late December, with a notable peak of 560 in mid-February, and ended at 381 by the last week of March.
Revenue was negligible throughout the quarter, except for a small increase to $4 in the last week of March.
Active users started at 1.3K in late December, peaked at 1.7K in late February, and ended at 1.3K by the end of March.
Downloads started at 642 in late December, peaked at 725 in mid-February, and then declined to 136 by the end of March.
Revenue data was not significant throughout the quarter.
Active users began at 5.6K in late December, peaked at 5.1K in mid-February, and ended at 4.1K by the end of March.
These insights highlight the dynamic nature of the simulator games market in Norway. For more detailed insights and data, visit Sensor Tower.